Skull Island!
๐ ร{{ skullIslandCount }}
โ{{ skullIslandPenalty }}/opp
{{ displayCardOption?.name }}
Card
Draw a card
{{ displayCardOption.name }}
{{ guardianUsed ? 'Used' : 'Ready' }}
{{ turnPhase === 'skull-island' ? 'Keep rollingโฆ' : 'Your Dice' }}
ร {{ selectedCount }}
โ{{ peaceSwordsOnIsland * 1000 }} pts (you)
๐๏ธ {{ skullIslandEnded ? 'Island ends โ sabre penalty!' : 'Skull Island โ' }}
{{ peaceSwordsOnIsland }} sabre{{ peaceSwordsOnIsland !== 1 ? 's' : '' }} โ you take the penalty
โ{{ skullIslandPenalty }} pts / opp
{{ skullIslandEnded ? '๐ดโโ ๏ธ Island ends!' : '๐ Skull Island โ' }}
{{ skullIslandCount }} skull{{ skullIslandCount !== 1 ? 's' : '' }}
0 pts
๐ Bust - but guardian can save you!
{{ currentScore.score }} pts
๐ Bust โ ๐๏ธ {{ currentScore.treasureIslandSaved }} pts saved on the island
๐ Busted
{{ currentScore.score }} pts
โจ +{{ currentScore.fullChestBonus }} full chest
โ Contract fulfilled +{{ currentScore.pirateShip.bonus }} โ
โ {{ currentScore.pirateShip.swords }}/{{ currentScore.pirateShip.required }} โ๏ธ needed
โ ๏ธ {{ rollInvalidReason }}
โ ๏ธ Bust risk
{{ (bustProbability * 100).toFixed(1) }}%
โ๏ธ Last reroll โ after the storm ends!
โ๏ธ Last reroll โ after the storm ends!
{{ bestStrategyIsStop ? 'Bag it!' : 'Reroll' }}
{{ strategyData.stats[0].delta_vs_stop >= 0 ? '+' : '' }}{{ Math.round(strategyData.stats[0].delta_vs_stop) }} pts
โ ๏ธ {{ error }}